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Chapter 8: The Fire King
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D-Lotus



Joined: 21 Oct 2004
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Posted: Mon Dec 06, 2004 7:20 pm    Post subject:  

Well saxon, who said we don't? Well, maybe we could ask Keavney for an exact number of our forces and an approximate guess of the bullroars' forces?
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saxon215
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Posted: Mon Dec 06, 2004 9:46 pm    Post subject:  

if we dont show up in enough number to the mist folk they will think we aere weak alies and if we dont have enough people on freeehome the bullroars will make an attack because defence is weak, its basic attack strategy
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Key
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Posted: Mon Dec 06, 2004 11:50 pm    Post subject: voting  

In reply to a previous post: When you first came to Freehome you sent messages to the Mistfolk via the merpeople; you received vague assurances of goodwill back, but nothing came of it.

Once again, we've got lots of great suggestions for this chapter. So far the options are:

1) Mount an attack on the Bullroar ships at Dorax
2) Concentrate on building your defenses at Freehome
3) Go on a quest to kill the serpent Leviathan
4) Try to find out more about the merfolk and their motivations by requesting another audience with the King
5) Spend more time with Lalomea and move up the wedding date if she's willing
6) Ask for aid from the Mistfolk

Let me know if you think of anything else. Voting will start in a few days.

The question we'll vote on will be "What's your first priority?" Your choice will determine what you as Lodevar will personally take on. The other actions could still happen, but you wouldn't lead them. For example, if the vote is to ask for aid from the Mistfolk, you would personally travel to the Islands of Mist to make that request. Your people could still make a raid on the ships, build up the defenses of Freehome, etc, but those actions would be delegated to your captains.
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D-Lotus
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Posted: Tue Dec 07, 2004 4:39 pm    Post subject:  

But what about sheephead forces, Keavney ? How many are we? And how many are the bullroars...aproximatly?
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saxon215
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Posted: Tue Dec 07, 2004 9:22 pm    Post subject:  

also what is our weaponary and armour like compared to that of the bullroarers and is there anywhere we could get some from to make up the difference?
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Random
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Posted: Wed Dec 08, 2004 7:56 am    Post subject:  

Yes the mist folks and the satyrs. We had discussed a couple of chapters back about sending them an envoy. I would agree that it is time to stretch our muscles a bit. We are limited in resources, and time but we could hopefully help on resources with the addition of some other races.

Plus, and this is mostly something to think about for the future, it might be time to start winning some other people to our side as well. These towns along the coast, I understand they are Bullroar occupied, but is it mostly inhabited by Bullroars? Are there other races that live in these coastal towns?

Also some questions for the immediate needs, what is the limit of our knowledge? Would we know about things like poison, metal working, etc? What are the strengths of our people?

Looks liek the next chapter could be a really full one! Envoys to the Emperor and the mistfolk, raids against the ships to slow them down, a meeting with the merking, and hopefully a long overdue discussion with Lalomea.
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D-Lotus
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Posted: Wed Dec 08, 2004 2:58 pm    Post subject:  

Yup. well Keavney? Hoping to hear your response to our questions as soon as possible.
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Key
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Posted: Wed Dec 08, 2004 5:57 pm    Post subject: Answers  

OK. Answers to questions, one at a time:

Quote: But what about sheephead forces, Keavney ? How many are we? And how many are the bullroars...aproximatly?

It's hard to keep track of because the numbers are always changing, but there are between two and three thousand sheepheads living in Freehome. Your able-bodied soldiers number between 1500 and 1800 depending on how you count them.

You don't know the exact size of the Bullroar army occupying the coast, but it is definitely much larger than yours, probably at least 10,000 Bullroar soldiers. You've been able to have as much success as you have because that 10,000 was spread across the entire coast, and you could pick and choose your targets. Now most of them are in Dorax.

Quote: also what is our weaponary and armour like compared to that of the bullroarers and is there anywhere we could get some from to make up the difference?

The Bullroar soldiers are well-equipped with the large battleaxes favored by their race, plus heavy shields and (for most of them) plate armor. Your people have whatever you have managed to steal from the Bullroars, which means that your equipment is somewhat haphazard. Some of your people have full suits of armor and excellent weapons similar to what a Bullroar soldier would have; some have only homemade wooden spears and no armor at all.

In terms of where you would get arms and armor, you do have a few sheepheads who worked in smithies and know enough of the craft of metalworking that they could create some metal weapons. But to do this in quantity you would need metal items or ore that you find in the mines, and you would also need to build or steal some large furnaces, which could be a big undertaking.

Any of the other races would have some arms and armor. Although it wouldn't be of top quality, it would certainly help. So far none have shown much interest in trade or contact with you. The merfolk did give you a few of their tridents. They're kind of light for land use, but they're better than nothing.

Quote: Plus, and this is mostly something to think about for the future, it might be time to start winning some other people to our side as well. These towns along the coast, I understand they are Bullroar occupied, but is it mostly inhabited by Bullroars? Are there other races that live in these coastal towns?

Almost all of the inhabitants of the coastal towns are Bullroars or sheepheads. There are a few centaurs or satyrs along the coast, but they aren't in any kind of concentrated or organized group.

Quote: Also some questions for the immediate needs, what is the limit of our knowledge? Would we know about things like poison, metal working, etc? What are the strengths of our people?

Your people's greatest strengths relate to the mountains that are your ancestral home. Despite your heavy physique, you are excellent climbers and jumpers, with a good sense of balance and a knack for fighting on uneven terrain. You also have a gift for working with fire. Your people tend to favor attack rather than defense.

As slaves you've mainly been forced to do unskilled labor, so most sheepheads, though muscular and used to hard work, don't know any craft. But among the thousands in Freehome, there are a few with knowledge of some craft such as smithing, medicine, etc.
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saxon215
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Posted: Wed Dec 08, 2004 9:40 pm    Post subject:  

well what about ability to build things like large balista's, catapualts and large slig systems?
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Key
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Posted: Wed Dec 08, 2004 11:59 pm    Post subject: war machines  

saxon215 wrote: well what about ability to build things like large balista's, catapualts and large slig systems?

Possible, but it would be a big investment. And they wouldn't be very portable. Most of your ships aren't that big.
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saxon215
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Posted: Thu Dec 09, 2004 1:18 am    Post subject:  

well then maybe some sort of rubber or cloth slings that attach to some springy kind of wooden pole and then can be used to fire alot of arrows or ballbearings
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D-Lotus
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Posted: Fri Dec 10, 2004 7:10 pm    Post subject:  

Hmmm, Th wheel doesn't seem to be very advanced, I would have thought that bullroars would have at least double of what they have. They do seem to have a good level of ironmaking... With the merfolk, your army could range in the 3000...A Force that could definetly destroy the bullroars if your people are organized, are sheepheads organized in battle groups? Are Bullroars? Keavney? I think that another definite option would be to take another bullroar city in the coast or even inland... I mean, they have about 7000 men in one city? So I guess in other cities they have about 600 men? Definetly a force we can take on, if were organized, because defenders always have the advantage...but maybe some sheephead slave can open the door of the city for us in the middle of the night? We don't have to neccessarily use every man we have for this assault, and we don't have to neccessarily stay in the city that long, but maybe we could stay long enough to draw troops from Dorax to regain the city we took? That way their soldiers would have to leave, and their plan would most likely fai with a smaller forcel. If they try it again, then we keep taking cities and sacking them, which will boost moral and gain valuable goods as well as supplies...well, thought I'd introduce this idea

- D-lotus
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saxon215
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Posted: Fri Dec 10, 2004 8:26 pm    Post subject:  

nice one big D i didnt see that possibility
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Key
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Posted: Fri Dec 10, 2004 10:16 pm    Post subject: Voting is up!  

Voting is up! The seven options are:

1) Mount an attack on the Bullroar ships at Dorax
2) Concentrate on building your defenses at Freehome
3) Go on a quest to kill the serpent Leviathan
4) Try to find out more about the merfolk and their motivations by requesting another audience with the King
5) Spend more time with Lalomea and move up the wedding date if she's willing
6) Ask for aid from the Mistfolk
7) Try to take and hold one of the less-defended cities on the coast

It's assumed that you'll do as many of these as you can, but the question you'll be voting on is which one is your top priority. That will determine how you personally as Lodevar will spend your time and focus your energy.

To vote, go to the next chapter and make your choice. Remember that you must be logged in to vote. Feel free to continue the discussion there. The different options won't change, but you might be able to sway people to choose one or another.
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