The Time Before : Discussion and Voting
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City of IF -> The Time Before
How does Norral answer the guard?
Humbly deny all knowledge of any Sempa?
42%
 42%  [ 3 ]
Explain that your fire was throwing up a lot of sparks last night? Easily mistaken for fireballs at a distance.
14%
 14%  [ 1 ]
Sempa killed your family. You're heading straight to the Capital to complain and demand recompense?
28%
 28%  [ 2 ]
Author option (DO NOT USE)
14%
 14%  [ 1 ]
Total Votes : 7
Who Voted: algu95, Chinaren, D-Lotus, DeadManWalking, Key, Reiso, Smee


#161:  Author: The Powers That BeLocation: Santa Monica, CA PostPosted: Sat Nov 19, 2005 11:30 am
    —
His friends are just stupid enough to go off and try to defend that caravan. He's still not joining their ridiculous Circle, but he can't let them walk into certain death without trying to help.

#162:  Author: ShogunLocation: In your nightmares, feeding on your fears. PostPosted: Sat Nov 19, 2005 8:57 pm
    —
So sorry I haven't been commenting alot. I just read the chapters then go skateboard. I vote to defendeth the caravan. More action!

#163:  Author: SmeeLocation: UK PostPosted: Sun Nov 20, 2005 12:53 pm
    —
OK so the poll is over and Trengin is going to defend the caravan.

Look out for that chapter on Tuesday 29th - although that is my graduation day so I may be late.

Norral's fight to take over the Bridge is due out in two days. Surprised

#164:  Author: ChinarenLocation: https://www.NeilHartleyBooks.com PostPosted: Sun Nov 20, 2005 5:15 pm
    —
Quote:
Look out for that chapter on Tuesday 29th - although that is my graduation day so I may be late.


I think we all know which one is more important here, so don't you be worrying about graduating. Wink

Anyway, I thought you were too old to learn new things?! What, if I may ask, are you graduating from?

Congrats anyway! Cool

Looking forward to the new chapter!

#165:  Author: D-LotusLocation: Hollywood, USA PostPosted: Sun Nov 20, 2005 5:20 pm
    —
Damn, I missed the vote. but it doesn't matter, my option won anyway. Smee is in college, Chinaren.

#166:  Author: SmeeLocation: UK PostPosted: Sun Nov 20, 2005 10:08 pm
    —
I graduated in BSc Computer Science in the summer, it just takes my University 6 months to arrange a time to hand us a certificate.

#167:  Author: ChinarenLocation: https://www.NeilHartleyBooks.com PostPosted: Tue Nov 22, 2005 5:07 am
    —
Great stuff! Keep fighting! There really isn't much choice!

Your tense problem rose slightly in a couple of places, this one esp:

He's my second in command.

Good stuff, curse it! Very Happy

#168:  Author: Shady StoatLocation: England PostPosted: Tue Nov 22, 2005 5:39 am
    —
Here's a few points of technicality while I'm trying to come up with something intelligent... Shocked

Quote:

"Once inside maintain your personal shield... (etc.) We'll, until the final few anyway."


We'll=well?

Quote:
"Moving forward," I commanded and we ran across the final hundred yards as more arrows fly from the storm in every direction. Only two make it near us, one disintegrating on the shield.


tense=past then present

Quote:
Shannon was fast and cast the wall as the first arrow sailed through. Mulim was a second behind and the glowing shield caught the rest of the arrows. With horror I stare at the black-feathered arrow as it plunged through the back of Karak's head


past-present again

Happy Reader-Tormenting! Very Happy

#169:  Author: ethereal_faunaLocation: USA PostPosted: Tue Nov 22, 2005 6:36 am
    —
Okay, we’re inside, we’re wreaking havoc, and some mage has started a counter attack. New priority- eliminate that mage. Focus on the Keep, and then worry about stragglers later.

Maintain the shield as best you can, instructing some to focus on defense against anything that might get through should the shield fail again. Then you and Teron, and perhaps one other, focus your efforts on ridding your team of the problems in the Keep.

I'll consult the the resident warmonger here and if he sheds any new light on the situation I'll be sure to post it. Smile

#170:  Author: Shady StoatLocation: England PostPosted: Tue Nov 22, 2005 7:12 am
    —
Is there any kind of location magic, to identify where the enemy mage is casting from? If not, can we use some sort of modification of the bridge-shield magic, so that magic bounces back visibly when cast against it, using that to point out his direction?

I'd agree with Fauna that you have to get rid of the other side's magic-user, but unless we can find him/her, we're firing just as blind as the soldiers in the sandstorm were. Shocked

#171:  Author: ethereal_faunaLocation: USA PostPosted: Tue Nov 22, 2005 7:34 am
    —
Quote:
From the distant keep it stormed towards our shield, quickly overtaking the approaching arrows.


Unless I mis-read, this seems to indicate that the magic originated from the direction of the Keep.

#172:  Author: Shady StoatLocation: England PostPosted: Tue Nov 22, 2005 8:41 am
    —
ethereal_fauna wrote:

Unless I mis-read, this seems to indicate that the magic originated from the direction of the Keep.


I was assuming the fort was still relatively big, even when we got there. If necessary, we can get in and then start searching... but it would be nice if there was something more direct in terms of getting our bearings Smile

#173:  Author: Suneila PostPosted: Tue Nov 22, 2005 1:22 pm
    —
Some of the technicalities that weren't mentioned yet:

Quote:
The all ended up with upturned palms nested together in the centre of them.


Quote:
The ice ran red.

I know what you're trying to say with this one, but it just seems inherently wrong to me to have ice, a solid, running.

Quote:
With horror I stare at the black-feathered arrow as it plunged through the back of Karak's head,

This is probably a typo not a tense problem.

Quote:
As a whole we moved forward, my squad extinguishing any life that appeared, the stench of burning flesh everywhere.

Just wanted to let you know that I appreciate this pun of extinguishing with fire.

I agree with ethereal and shady. The mage is definitely the new priority. Now that a mage has been killed, retreating is not an option, and the mage is their greatest threat. They must kill the mage.

~sunny

#174:  Author: D-LotusLocation: Hollywood, USA PostPosted: Tue Nov 22, 2005 9:02 pm
    —
Well, if they have a mage...we must have some plan against mages, right? right? I guess not. Well, we can try to fling him out of the magic dome, and then have one person concentrate on blocking him out so he can't come in or use his magic. The rest of the team (remaining 8 people apart from shield people) can concentrate on soldiers.

#175:  Author: SmeeLocation: UK PostPosted: Sat Nov 26, 2005 9:32 am
    —
New poll is up, apologies for it being a little late.

It will run for 3 days.

I didn't get many ideas for this one so I've added in my ideas as well.

The next chapter is due out on Tuesday, where we will find out what happens to Trengin when he follows Roah and Srune to defend the caravan if it gets attacked.

Due to my graduation ceremony I won't be able to keep to that deadline. Maybe Wednesday but we'll see. It'll be as soon as I can.

Happy Voting. Very Happy

#176:  Author: LordoftheNightLocation: Hell PostPosted: Sat Nov 26, 2005 12:37 pm
    —
i thought just destroy the keep

shows inititive

and btwm 'the time before' what?

#177:  Author: Ingrothechundyer PostPosted: Sat Nov 26, 2005 1:12 pm
    —
I vote to destroy the keep.

I seem to have missed the chapter coming out and you did a nice job writing it Smile.

#178:  Author: ChinarenLocation: https://www.NeilHartleyBooks.com PostPosted: Sat Nov 26, 2005 5:05 pm
    —
Vted!

#179:  Author: ethereal_faunaLocation: USA PostPosted: Sun Dec 04, 2005 2:18 am
    —
Love the new place, just need an image and you're good to go. Smile

#180:  Author: Shady StoatLocation: England PostPosted: Sun Dec 04, 2005 3:01 am
    —
*snuffles around*

Nice place, Smee. Now that you've got your own pad, just remember one thing:

Firebolts are for use outside the premises! Wink

#181:  Author: Ingrothechundyer PostPosted: Sun Dec 04, 2005 4:55 am
    —
Looking good Smee Very Happy

*wanders off to throw a firebolt at last month's SGotM poll now that this forum is created*

#182:  Author: ChinarenLocation: https://www.NeilHartleyBooks.com PostPosted: Sun Dec 04, 2005 5:18 am
    —
*looks around through slitted eyes* Yes. Very nice. :mrgreen:

*Surreptitiously sticks a flyer for his new storygame on the wall and stalks out in a huff*

#183:  Author: Sorrow_A PostPosted: Sun Dec 04, 2005 4:56 pm
    —
AAaaaaaww, don't be mad chinaren. Just because Smee's story was better doesn't mean you have to get all angered.

*drinks vanilla coke* *looks at poll* *drinks more vanilla coke* *leaves*

Angel

#184:  Author: Idea masterLocation: Sneaking Idearium into your beverages. PostPosted: Sun Dec 04, 2005 5:42 pm
    —
Hum diddly dum.
This is my idere to tie in the two stories. Have the caraven not leave just yet due to the attacking mages or fear thereof.
And of course, somehow get rid of the mage. Not by directly assulting him, he'll have defended against that. No, just cause the earth to swallow him whole or the air to throw him away.
Preferably the second one. More screaming that way.

#185:  Author: Hyperion PostPosted: Mon Dec 05, 2005 2:21 am
    —
Mhm, good place, needs a homing pigeon. It is the Time Before The Battle To The End(TBTBTTE).

#186:  Author: RavenwingLocation: Virginia PostPosted: Mon Dec 05, 2005 5:39 am
    —
Darn I missed the vote. Smee, great story, you have, I read all the chapters all in one go. I like how you have parallel stories going on, makes for an interesting read from two different perspectives.

#187:  Author: SmeeLocation: UK PostPosted: Tue Dec 06, 2005 10:16 pm
    —
Hey all,

As you have probably noticed, my victory appears at the same time my ambition to produce a story to featured storygame rules has died.

Life has got in the way, and I fear christmas will too.

So my plan is to produce the next two chapters that you guys have already voted and decided on, and then set a decision point to last over christmas which will be taken up in the new year.

Happy Reading. Smile

#188:  Author: ChinarenLocation: https://www.NeilHartleyBooks.com PostPosted: Wed Dec 07, 2005 2:10 am
    —
Quote:
As you have probably noticed, my victory appears at the same time my ambition to produce a story to featured storygame rules has died.


Bloody part timer! Steals my victory Wink then boggers off to eat turkey...

I will have my revenge*!!! <waves fist in the air dramatically> Hahahahahhaaa! <Diabolical laughter>


*Although I am not sure how.

#189:  Author: SmeeLocation: UK PostPosted: Wed Dec 07, 2005 2:35 am
    —
mmmmmm turkey. Smile

Quote:
Hahahahahhaaa! <Diabolical laughter>


Far easier to just go "Mwahahahaha" for diabolical laughter. Wink

Quote:
Bloody part timer


Pay my rent (RL rent not IF rent Wink ) for me and I'll gladly become full-time. I will also require spending money, and badger handling fees Smile

Happy Revenge plotting. Smile

#190:  Author: Guest PostPosted: Wed Dec 07, 2005 2:41 am
    —
Quote:
and badger handling fees


I am not going to ask! Shocked

#191:  Author: ChinarenLocation: https://www.NeilHartleyBooks.com PostPosted: Wed Dec 07, 2005 2:43 am
    —
Anonymous wrote:
Quote:
and badger handling fees


I am not going to ask! Shocked


Me, un-logged in due to browser restart.

We should have some big flashing sign pop up when we aren't logged in!

#192:  Author: Ingrothechundyer PostPosted: Wed Dec 07, 2005 6:12 am
    —
Hmm maybe we should all plot to keep Chinaren from wining so the same thing doesn't happen again Wink

Glad to hear that your going to start back up full time after Christmas Smee Very Happy

#193:  Author: ChinarenLocation: https://www.NeilHartleyBooks.com PostPosted: Wed Dec 07, 2005 6:21 am
    —
Never fear! I am going nowhere, unless they drag me off* kicking and screaming!

The Xmas season is a pretty much non-event here, so except for a few outings out to bars, Very Happy I doubt you will see any major drop in the frequency of my posts. Mind you, perhaps people may want to see less of my ugly mug around here! Shocked


*You never can tell.

#194:  Author: SmeeLocation: UK PostPosted: Wed Dec 07, 2005 7:04 am
    —
Hey everyone,

Guilt*, and inspiration** have hit, and I started chapter 7. If you are all good then I should have it done in a day or two.

I also have an idea for a quick catch up with the Captain from the Introduction (without a decision point) to tied you over during Christmas.

Between Christmas and New Years I'll have little to do and you are likely to get another chapter then as well, but I'll probably do a Battle to the End Gorin chapter instead.

Quote:
perhaps people may want to see less of my ugly mug around here!


Actually I'm quite intrigued what the ugly mug of a crazy person like you actaully looks like. Now where is that pic's thread?

Happy Writing. Smile

* Not all that much, Mwahahaha Wink
** Bored at lunch

#195:  Author: SmeeLocation: UK PostPosted: Thu Dec 08, 2005 6:02 am
    —
Chapter 7 now up here

Happy Reading. Smile


Last edited by Smee on Tue Dec 27, 2005 4:06 am; edited 2 times in total

#196:  Author: ethereal_faunaLocation: USA PostPosted: Thu Dec 08, 2005 6:19 am
    —
Excellent (the small fire worked Wink )

Shame to lose the advantage of surprise by countering the fireball in a noticable way, but you're not quite so valuable if you can't save lives AND prevent capture/destruction of the caravan.

Allow the fireball to run its course, and scatter the soldiers. As mentioned, not a gentle approach but the soldiers will live. A good tactic if possible- make it appear as if there are more than three of you present.

Quickly assign tasks and split up- one to prevent destruction of the caravan, one to locate the source of the attack, and one to communicate with the captain. Then regroup and concentrate on eliminating the Sempa one at a time. Two of you should work offence and one defense, as it is doubtful that you could simply hide your location once you begin your counterattack.

#197:  Author: Shady StoatLocation: England PostPosted: Thu Dec 08, 2005 6:45 am
    —
*narrows eyes suspiciously at Smee*

I'm not entirely convinced we have the advantage of surprise. Something was stopping Trengin from looking too far afield on their journey here. The last time his magic was blocked, it was by other Mages.

IF that's the case this time (and presuming they aren't other good souls with the same idea as Roah and Srune), then they already know Trengin and co. are here, and how many of them there are.

In any case, whether it is or not... then I think we shouldn't lose sight of the real goal. Nobody is going to congratulate us at the end of the battle if we've saved the soldiers but lost the caravan of books. Hard-hearted it may be, but those soldiers were dead men before we arrived, and they may well be dead men after we've finished.

Books first, people later.

Excellent chapter, mate! Very Happy

#198:  Author: Ingrothechundyer PostPosted: Thu Dec 08, 2005 6:59 am
    —
If there really are soldiers standing by the wagons then not dispelling the fireball could be dangerous as they think were infiltrators and burn the wagon before we can get to it.

#199:  Author: SmeeLocation: UK PostPosted: Thu Dec 08, 2005 7:12 am
    —
That is one thing to consider - the vast majority have no idea there are suddenly mages working on their side. Arrows could appear from scared guards, wild sword swings etc.

I think once you are sure the Sempa are aware of you, then some sort of impressively visual defence is needed to announce your side to the troops.

However, it's up to you. Smile

#200:  Author: RavenwingLocation: Virginia PostPosted: Thu Dec 08, 2005 9:41 am
    —
Okay. Chapter 7 looks a bit on the long side. Just skimming through it looks great, I will post again to give you a more detailed opinion.



City of IF -> The Time Before


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