Adamantine Shield |
Adds +1 Power when defending to equipping creature. |
Requires hands |
Unlimited |
Common |
2 |
Charge Pod |
Adds 1 Power to target Machine-type creature. |
None |
1 |
Common |
4 |
Crown of Agency |
Makes any neutral creature able to act without a creature mounting it. That creature is under the command of Crown of Agency's controller. |
None |
Unlimited |
Uncommon |
6 |
Death Blade |
Kills a single creature of Power less than 4 in the same hex. Used in place of combat (when attacking or defending). |
Requires hands |
Unlimited |
Rare |
25 |
Flamethrower |
Kills all opponent-controlled creatures of Power less than 2 in creature's hex. Used in place of combat (when attacking or defending). |
Requires hands |
Unlimited |
Rare |
22 |
Grenade |
Adds +3 Power to the creature it is equipped to, once. |
Requires hands |
1 |
Uncommon |
5 |
Holy Pendant |
Adds +2 Power when in combat against a group that includes at least one evil creature. |
None |
Unlimited |
Rare |
5 |
Horn of Bravery |
Adds +1 Power to all your non-machine creatures in the hex it is used. |
Requires hands |
Unlimited |
Uncommon |
12 |
Horseshoes of Speed |
Adds +1 Land Speed to the horse they are equipped to. |
Horses only |
Unlimited |
Uncommon |
12 |
Jets |
Increases the Flight Duration of an equipped flying creature by 1. |
None |
Unlimited |
Rare |
3 |
Keen Blade |
Adds +1 Power to the creature it is equipped to. |
Requires hands |
Unlimited |
Common |
4 |
MXK-15 Deadshot S |
Kills target adjacent creature with Power less than 2. Used in place of combat (when attacking or defending). Snipers increase the strength of MXK-15 Deadshot S's ability by 1 and Sniper Elites increase it by 2. |
Requires hands |
Unlimited |
Rare |
11 |
Poisoned Spear |
Adds +2 Poison bonus to equipping creature. |
Requires hands |
Unlimited |
Common |
4 |
Potion of Firebreathing |
Gives the user a magical ranged attack of Power 2. May only be used once. |
None |
1 |
Uncommon |
2 |
Potion of Speed |
Adds +1 Land Speed for 1 turn. You may not use more than one Potion of Speed per turn. |
None |
1 |
Common |
5 |
Ring of Regeneration |
Creature equipped with a Ring of Regeneration cannot be killed in combat unless retreat is impossible. |
Requires hands |
Unlimited |
Rare |
13 |
Sniper Rifle |
Gives ranged attack, Power 2 |
Requires hands |
Unlimited |
Uncommon |
6 |
Stun Pistol |
Stuns target creature of Power less than 5. Stunned creature do not contribute to combat this turn. Used in place of combat (when attacking or defending). |
Requires hands |
Unlimited |
Rare |
7 |
Surestep Ashes |
When used, Surestep Ashes allows bearer to travel their land move over any terrain, including water. |
None |
1 |
Common |
2 |
Wings of Flying |
Gives flying, Speed 1, Duration 3. No effect on flying creatures. |
Size 2 or less |
Unlimited |
Common |
7 |