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More Human Than Human: Discussion Sector
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misterbiz



Joined: 10 Jan 2010
Posts: 461
Location: a chair in a cold dark living room

Posted: Fri Mar 01, 2013 10:29 pm    Post subject: More Human Than Human: Discussion Sector  



Ok. This is the Discussion Sector. This is where I will add in some new Info and where you can ask questions and discussion what has gone on so far. The thread for the main rp will be up tomorrow...and that is when Gameplay shall start.

Welcome to the fight, heroes.
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misterbiz



Joined: 10 Jan 2010
Posts: 461
Location: a chair in a cold dark living room

Posted: Fri Mar 01, 2013 10:46 pm    Post subject:  

Ok. Information on how I see powers and fights going.

POWER RULES

Like with any true RPG battles are fought with dice. While going through this rp, every post I will be rolling dice. This is especially true where it pertains to combat where I will be rolling to determine whether the villain dodges or counters and how your power affects them.*

I will then post the results here. Just like Tika does in Life Everlasting. Also like that rp (in case you don't know). You will then take the info and results I post here and incorporate it into your next post. I will roll for everything from how well Conductor pulls off a manoeuvre to how bad an injury from one of Drowner's water weapons is, to how pissed Kid Zero is when you get in his way. Some rolls will have bonuses attached based on who it was and what was tried.

More info on this to come.


*Note: For battles, another option I am considering is you and whoever you're fighting with (me mostly, or another hero if you are feeling testy) can go over how a fight goes and who wins and either you or me can post it. Even if you are fighting another hero, I still want to be let known that such an activity is going on.
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sagittaeri



Joined: 05 May 2012
Posts: 367

Posted: Sat Mar 02, 2013 1:00 am    Post subject:  

Dunno if I'm supposed to say this in a discussion thread, but I feel like I must.

I just read everyone's origin stories! It's all very amazing! Biz, Kid Zero is freakin' sleek and dark. Tika, Shadow-Dancer pulls the right heart strings. Seraphi, Anthora feels surprisingly down-to-earth, even during the fights. Rai, Impact is really, really cool.

This SG will be awesome! ;)
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misterbiz



Joined: 10 Jan 2010
Posts: 461
Location: a chair in a cold dark living room

Posted: Sat Mar 02, 2013 1:29 am    Post subject:  

Yes...such discussion is welcome and encouraged.
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Tikanni Corazon



Joined: 25 Oct 2009
Posts: 1286
Location: Running through the plains of my mind, my wolf spirit at my side (but doing so in the UK!).

Posted: Sat Mar 02, 2013 5:46 am    Post subject:  

I totally agree! As with LE as well, I love how diverse the characters are, both in the way of their powers and abilities and also in personality. Especially with something like this, it strikes me that it would be so easy for everyone to just be slightly different versions of the same person...if that makes sense. But it's really not the case at all. They're all very unique and awesome in their own individual ways! :)
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misterbiz



Joined: 10 Jan 2010
Posts: 461
Location: a chair in a cold dark living room

Posted: Sat Mar 02, 2013 12:47 pm    Post subject:  

More Human Than Human is officially up and running. Now the official posting order is as follows:

GM post (That's me and the first one is done)
Tika
Seraphi
Kalanna Rai
Sagittaeri

Also from the GM post...you people have two days to post a response. The first time you miss a post, I will post for you and skip you. The second time you will be posted for and skipped and I will start wondering about your place in the rp, Third time, you are out and I will come up with something creative to write you out with.

Note that if you know you won't make it, let me know and I will give you a time extension. This letting me know ahead of time rule is the only way to save yourself from the above consequences.
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Seraphi



Joined: 25 Oct 2012
Posts: 503
Location: Penna, having a hot cup of tea

Posted: Sat Mar 02, 2013 3:31 pm    Post subject:  

And so it begins! Hooray! :D

Thanks for the kind comment about Anthora, Sagi! And might I say that I really, really love Conductor! Everyone else's heroes were awesome as well!

This is going to be fun :)
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misterbiz



Joined: 10 Jan 2010
Posts: 461
Location: a chair in a cold dark living room

Posted: Sun Mar 03, 2013 8:37 pm    Post subject:  

Ok So I'm taking another page from Tika's book and color coding the posts The Colors are as follows:

Indigo for Tika
Green for Seraphi
Dark Blue for Kalanna
Blue for Sagi

ok...and now the rolls:

Tika:

Roll to see if she spots Illusion Master: 1 (No)
Roll to see if she spots Gekko: 4 (Yes)
Roll to see if Illusion Master sees Shadow-Dancer: 2 (Yes)

Seraphi:

Roll to see if Anthora can hear Locust fixing himself up: 6 (Yes; Very Well)
Roll to see if Anthora can identify the building she's in: 5 (No)
Roll to see if Anthora can hear the chaos brewing outside: 2 (Yes)

Kalanna:

Roll to see if Impact can notices one of Drowner's goons running away: 6 (Yes)
Roll to see if Impact sees Kid Zero pursuing him: 5 (No)

Sagitaerri:

Roll to see if Conductor finds out about Anthora: 4 (Yes)
Roll to see if he determine where she is: 1(No; but knows last known whereabouts)
Roll to see if he knows about the other heroes: 2(Yes)
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misterbiz



Joined: 10 Jan 2010
Posts: 461
Location: a chair in a cold dark living room

Posted: Wed Mar 06, 2013 9:14 pm    Post subject:  

Note: A new player has joined so a new color has entered as well.

Red for Pope



Tika:

Roll to see if Gekko detects Shadow-Dancer: 2 (Yes)
Roll to determine his reaction: 2 (Positive)
Roll to see if he runs: 5 (No)


Seraphi:

Roll to see if Anthora senses Stalker: 4 (Yes)
Roll to see if Anthora can see Stalker: 1 (No)
Roll to see if any thugs notices Anthora: 3 (No)
Roll to see if Rusty sees Anthora: 2 (Yes)


Kalanna:

Roll to see if Thug starts talking: 2 (Yes; a little bit)
Roll to see if Thug answers his cell phone: 4 (Yes)
Roll to see if Impact notices Kid Zero as he gets into position: 3 (No)

Sagi:

Roll to see if Sagi can spot anything helpful: 5 (No)

Pope:

Roll to see if he is noticed by anyone: 6 (Yes)
Roll to see if he notices anyone seeing him: 2 (Yes)
Roll to see if Stalker can identify them: 3 (No)


Extra Rolls:

Roll to see if Kid Zero shoots to kill: 4 (Yes)
Roll to see if he succeeds: 4 (Yes)
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misterbiz



Joined: 10 Jan 2010
Posts: 461
Location: a chair in a cold dark living room

Posted: Fri Mar 08, 2013 11:14 pm    Post subject:  

Tika:

Roll to determine Gekko's attitude toward the insult: 3 (Negative)
Roll to determine if Gekko spills anything about Illusion Master's Plan: 3 (No)
Roll to determine if Gekko attacks: 5 (No)


Seraphi:

Roll to determine if Rusty becomes hostile: 1 (No)
Roll to see if he attempts to escape: 4 (Yes)
Roll to see if Anthora has a chance to escape Rusty's trap: 2 (Yes)


Kalanna:

Roll to see if Kid Zero offers any additional info: 1 (No)


Sagi:

Roll to see if any more civilians have died: 3 (No)
Roll to determine Mindset's attitude: 4 (Positive)
Roll to determine if he attacks: 4 (Yes)
Roll to see if Conductor dodges: 4 ( Yes)
Roll to determine if Conductor sees anything to help him: 4 (Yes)


Pope:

Roll to determine if Stalker twitches: 4 (Yes)
Roll to determine if anyone hears it: 5 (No)
Roll to determine if Stalker notices the Man in White again: 2 (Yes)
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misterbiz



Joined: 10 Jan 2010
Posts: 461
Location: a chair in a cold dark living room

Posted: Tue Mar 19, 2013 10:33 am    Post subject:  

Tika:

Roll to see if Gekko stops to address her: 1 (No)
Roll to see if he calls back to her: 6 (Yes)
Roll to see if Shadow-Dancer hears him attack a civilian: 4 (Yes)
Roll to see if she can get to him before he hides: 1 (No)

Seraphi:

Roll to see if Anthora can see where she is: 6 (Yes)
Roll to see if Anthora sees Rusty: 6 (Yes)
Roll to see if Rusty speaks: 3 (No)
Roll to see if he attacks: 3 (No)
Roll to see if Anthora senses Stalker enter: 6 (Yes)

Kalanna:

Roll to see if any thugs see Impact: 3 (No)

Sagi:

Roll to see if Conductor hacks into cars: 6 (Yes)
Roll to see how many: 7
Roll to see if Conductors hacks into cell phones 4 (Yes)
Roll to see how many: 7

Pope:

Roll to see if Stalker witnesses Rusty run off: 6 (Yes)
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misterbiz



Joined: 10 Jan 2010
Posts: 461
Location: a chair in a cold dark living room

Posted: Wed Apr 03, 2013 10:15 pm    Post subject:  

Tika:

Roll to see if Kid Zero hits the Zero-pedo: 6 (yes)
Roll to see if Gekko can dodge the Zero-pedo: 3 (No)
Roll to see if Shadow-Dancer notices the Zero-copter approach: 2 (Yes)

Seraphi & Pope:

Roll to see if Rusty is able to shake Anthora & Stalker: 2 (Yes)
Roll to see if Anthora and Stalker reaches his lair: 1 (No)

Kalanna:

Roll to see if Impact sees Drowner right away: 5 (No)
Roll to see if Impact sees Drowner about to destroy the Marina: 2 (Yes)
Roll to see if Impact has a chance to stop him: 2 (Yes)

Sagi:

Roll to see if Conductor withstands the cops assault: 4 (Yes)
Roll to see if cop takes advantage: 2 (Yes)
Does the shot hit: 2 (Yes)
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