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A Tale of Four Swords - *On Hold*
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LordoftheNight
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PostPosted: Wed Feb 22, 2006 5:13 pm    Post subject: A Tale of Four Swords - *On Hold* Reply with quote

INQUISITIONAL ACCESS PORTAL: M41.282.04.19T

PLEASE ENTER YOUR AUTHORITY CODE > ***** *** ****

VALIDATING…

WELCOME: INQUISITOR KHARN.INQ/SIC=7563

YOU MAY PROCEED >

THOUGHT FOR THE DAY: INNOCENCE NEEDS TO BE PROVEN.


++ INCOMING DATA-SCRIPT FROM INQUISITOR LORD FALREK

Hail Brother, it is good to find you in such health, especially after your injuries sustained recently in the Thracian Sector. The Holy Order of Terra has assigned you replacements due to the casualties you suffered on Tantris – it is a mark of their high esteem for your work that you have been re-cleared with such swiftness. The Ordo Sicarius is nominally pleased with your current and previous assignments, and you have a new placement, one in the sector of Hytti. Make your way there; your new assistants are already expecting you.

Details on your next assignment will follow shortly. Do not let it be a repeat of last time.

Lord Falrek
Inquisitorial Servant

DATA-SCRIPT ENDS++

LOGGING OFF>

----------------------------------------------------------------

Disclaimer - I would like to point out that the Imperium is not my idea, and that the various Assassin Temples are all taken from Games Workshop material. I own nothing except the characters themselves.
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Punishment leads to Fear. Fear leads to Obedience. Obedience leads to Freedom. Therefore, Punishment leads to Freedom.
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A Fronte Praecipitium a Tergo Lupi
Blood Bowl
Scraping the Barrel
A Tale of Four Swords
Passion


Last edited by LordoftheNight on Thu May 04, 2006 5:05 pm; edited 8 times in total
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PostPosted: Wed Feb 22, 2006 5:16 pm    Post subject: Reply with quote

And lo', the infamous Inquisitor story appears....

And I wonder what the unwashed (in a bad way; I am unwashed, but only so I can feel the glorious soil against my skin) will make of this... Razz
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PostPosted: Wed Feb 22, 2006 5:21 pm    Post subject: Reply with quote

not that i'm complaing - but didn't you kinda lose your internet during the non-weekend days?
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PostPosted: Wed Feb 22, 2006 5:49 pm    Post subject: Reply with quote

Oooh! A new Lordy story!

*holds brea...* ah! gasp gasp!
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PostPosted: Wed Feb 22, 2006 10:37 pm    Post subject: Reply with quote

Indeed Very Happy New Lordy story - yay.

Tiny little typo :

Quote:
Details on your next assignment with follow shortly


Keep it coming Lordy. Smile
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PostPosted: Wed Feb 22, 2006 11:48 pm    Post subject: Reply with quote

Strange start, Lordy.

*waits to see what the next chapter will bring* Smile
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PostPosted: Thu Feb 23, 2006 12:49 am    Post subject: Reply with quote

Yes, but yesterday my mumsie let me do some homework and she wanted to make and Ocado order. So I took advantage of the unique situation! :biggrin:
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Thesopholis - A Noir Sci-Fi Story - Chapter 8 is up! Read it here
The End of the Voyage - Chapter 9
Shady the Furry Goblin! [Demon's, Satan and Slobadan Milosevic!] - Chapter 3
The Quest for the Legendary Rubber-Duckie! - Chapter 3
One Last Bullet.... Chapter 3
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PostPosted: Thu Feb 23, 2006 8:52 am    Post subject: Reply with quote

i don't know what you're talking about smee - it says will in my copy

*hastily reaches for edit button*

this is more like the introduction than the actual story, there will be a couple more of these and then the proper thing will begin
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PostPosted: Thu Feb 23, 2006 11:19 am    Post subject: Reply with quote

Are you gonna tell people what this is based on? Cos' it might help people make sense of stuff.
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Shady the Furry Goblin! [Demon's, Satan and Slobadan Milosevic!] - Chapter 3
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PostPosted: Thu Feb 23, 2006 4:00 pm    Post subject: Reply with quote

maybe

if someone who isn't you asks
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PostPosted: Wed Mar 15, 2006 3:47 pm    Post subject: Reply with quote

INQUISITIONAL ACCESS PORTAL: M41.284.09.11T.

PLEASE ENTER YOUR AUTHORITY CODE > ***** *** ****

VALIDATING…

WELCOME: INQUISITOR KHARN.INQ/SIC=7563

YOU MAY PROCEED >

THOUGHT FOR THE DAY: IF YOU DOUBT THAT WHICH IS, YOU MUST DOUBT YOURSELF.

++ INCOMING DATA-SCRIPT FROM INQUISITOR LORD FALREK

Hail Brother. I am pleased to hear you arrived safely in Hytti. You should rendezvous with your assistants on 09.14T. Meet on Liquate, the third planet in the system – they will find you. I need not remind you that as always with our Ordo, secrecy is of the utmost importance. There are several targets necessary before you can move in on the overall aim of the mission. The governor of Telxic, the eighth planet in the system, has rebelled against the Imperium – refusing to pay taxes and has declared the planet independent of the Holy Emperor’s Rule, foolishly believing himself to be capable to take on the responsibilities of government personally – having his advisors imprisoned and all protestors put to death. Although this system is within close reach of the Fortress Monastery of the Ravenclaws Space Marines Chapter, the planets of the sector has an efficient surface-to-air defence system, and losses have been judged to be to high to risk a full out invasion. Not content with rebelling against the Emperor’s rule, the governor – Baron Drano of the Comshulk family – has invaded the other four planets in the sector capable of sustaining life, thus explaining your meeting point on the aqua planet located third from the sun. He has placed members of his family in control of each of these planets. Further detail on the targets will follow.

Lord Falrek
Inquisitorial Servant

DATA-SCRIPT ENDS++

LOGGING OFF>

-----------------------------------------------------
_________________
Punishment leads to Fear. Fear leads to Obedience. Obedience leads to Freedom. Therefore, Punishment leads to Freedom.
Ave Dominus Nox


A Fronte Praecipitium a Tergo Lupi
Blood Bowl
Scraping the Barrel
A Tale of Four Swords
Passion


Last edited by LordoftheNight on Wed Apr 05, 2006 4:31 pm; edited 2 times in total
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PostPosted: Thu Mar 16, 2006 5:46 am    Post subject: Reply with quote

Getting there...

Just waiting for a 'proper' chapter now! Wink Very Happy

But looking promising. Smile
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Thesopholis - A Noir Sci-Fi Story - Chapter 8 is up! Read it here
The End of the Voyage - Chapter 9
Shady the Furry Goblin! [Demon's, Satan and Slobadan Milosevic!] - Chapter 3
The Quest for the Legendary Rubber-Duckie! - Chapter 3
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PostPosted: Thu Mar 16, 2006 10:18 am    Post subject: Reply with quote

Didn't you post something just like this as your first post, Lordy?? Wink

Hope to see the formal chapter up soon enough. Cool

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PostPosted: Thu Mar 16, 2006 4:00 pm    Post subject: Reply with quote

The message is a different one if you look, and the dates have changed.
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PostPosted: Thu Mar 16, 2006 4:32 pm    Post subject: Reply with quote

Right. I did see that. I was in a bit of hurry that first time around. Wink

Hmm. Rebellion in the progress. Are we to stop it anytime soon. Seems like we're just watching it happen. But I understand the precautions the Empire wants to take.

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PostPosted: Sat Mar 18, 2006 6:55 am    Post subject: Reply with quote

Nice opening, setting the scene. I'm guessing we'll find out more background on the way?

Oh yeah:

"There are several targets necessary before your can move in on the overall aim of the mission."
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PostPosted: Sat Mar 18, 2006 6:57 am    Post subject: Reply with quote

Thanks bro. And data-script three is almost complete as well, while I'm at it.
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PostPosted: Sat Mar 18, 2006 12:19 pm    Post subject: Reply with quote

I F5 Soily - interesting, but lets see a chapter so we can see the relevance of all this and get into the story.

Happy Writing Smile
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PostPosted: Sat Mar 18, 2006 12:55 pm    Post subject: Reply with quote

For some reason, I think that there won't be any proper chapters - it will all be reported action, but we can decide what action the character's take... or something like that. And no, I haven't seen the current WIP, so it's just a guess.
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PostPosted: Sat Mar 18, 2006 7:41 pm    Post subject: Reply with quote

No, there's going to be four data-scripts in total, after which normal chapters will take over.

I've already done reported action see Blood Bowl for details.
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PostPosted: Wed Mar 22, 2006 6:32 pm    Post subject: Reply with quote

INQUISITIONAL ACCESS PORTAL: M41.282.09.12T

PLEASE ENTER YOUR AUTHORITY CODE > ***** *** ****

VALIDATING…

WELCOME: INQUISITOR KHARN.INQ/SIC=7563

YOU MAY PROCEED >

THOUGHT FOR THE DAY: TOLERANCE IS THE SIGN OF WEAKNESS.

++ INCOMING DATA-SCRIPT FROM INQUISITOR LORD FALREK
One Attached File



Hail Brother. I am aware that as yet you have not made contact with your assigned associates. However, I am sending the information on your companions onwards now, so you do not arrive unprepared. There will as usual be four of them, one from each of the temples. Members of the Vanus and Venenum temples were felt to be unnecessary, and as such have not been assigned to you. Information on the targets will arrive in three days.

Lord Falrek
Inquisitorial Servant

DATA-SCRIPT ENDS++

+++ONE UNREAD FILE+++


AUTHORITY CODE REQUIRED CODE > ***** *** ****

VALIDATING…

WELCOME: INQUISITOR KHARN.

YOU MAY PROCEED >

Officio Assassinorum Status Report
FILE NO: ASS/VIN7189
SUBJECT: Morias Skult
PREVIOUS RECORD:
    Stanbore IV M41.269.10.27T
    Ester III M41.275.12.31T
    Roxanziand M41.281.01.29T

TEMPLE: Vindicare Temple, 2nd Class….. CLICK TO SEE MORE >
UPLOADING…
The Vindicare Temple practises callous, unfeeling elimination of targets. To destroy a target with contemptuous ease was Vindicare’s practice, and his disciples continue his traditions. They bring death to the enemies of the Imperium from afar with a sniper’s bullet – to them marksmanship is an art form. In order to complement this, Vindicare Assassins emphasise stealth and evasion tactics in addition to weapons training. One of the temples maxims is that the only clean kill is one made from an excellent firing position with a single bullet. Vindicare Assassins have on occasion been known to occupy position for weeks before taking the shot.

Vindicare Assassins are most commonly used to slay individual important targets, such as those suspected of possessing psychic abilities, or those individuals who are ambitious beyond those permitted. Particularly charismatic leaders of men are often eliminated by these highly trained assassins, usually in front of their men or while delivering an inspiring speech. This serves to demoralise the troops of the Emperor’s enemies, and uncountable rebellions have been stopped in their tracks by the death of a false prophet at his podium, or an enemy command collapsed with a bullet through his brain as he surveyed the battlefield through a secure bunker.

CLICK TO SEE MORE >…
UPLOADING…

In addition to their lengthy training, Vindicare Assassins are equipped with a variety of weaponry and equipment. Each assassin is issued with the following inventory, which they may choose to supplement as they see fit.
    Exitus Long Rifle
    Exitus Pistol
    Exitus Ammunition – One of Each - Turbo-Penetrator Round, Hellfire Round and Shield-Beaker Round
    Vindicare Spy Mask
    Cameoline Cloak
    Syn-Skin
    5x Blind Grenades
    Short Sword
    Medi-Kit
    Rappelling Line and Rope

CLICK TO SEE MORE > …
RETURNING TO DATA-BASE

UPLOADING…

Officio Assassinorum Status Report
FILE NO: ASS/CAL74720
SUBJECT: Transus Fidelous
PREVIOUS RECORD:
    Helibore I M41.272.11.17T
    Rostine II M41.276.02.01T
    Ichar IV M41.29.02.19T

TEMPLE: Callidus Temple, 3rd Class….. CLICK TO SEE MORE >
UPLOADING…

The Callidus Temple is the most subtle of the ancient Officio Assassinorums, specialising in covert deception and elimination of the Imperium’s enemies. This is achieved through the use of a drug known as Polymorphine, allowing the assassin to break down the molecular structure of her body, and alter it to take the appearance of any other human. In addition, an assassin who has undergone surgery can take the form of other, more specific, alien life forms, such as the feral Orks, or the sophisticated Eldar. Experiments have found that the female gene is more suitable to use of the drug, and as such the majority of Callidus trainees are female.

When assigned to a target, Callidus Assassins are dropped behind enemy lines, from whence they utilise cunning and stealth to infiltrate the opposing army. This is often done by eliminating certain key individuals, and assuming their identity. With this strategy it is possible for the assassin to get close to the target, and influence their decisions, before eventually removing them from the equation. This can takes days, weeks or even years to accomplish. When the time for elimination finally occurs, the assassin has several advantages on their side. The shock for the target, who suddenly discovers their trusted ally to be an efficient and deadly killer. In addition, the Callidus Temple equips its assassins with a variety of highly advanced weaponry, and the assassin is trained to deal with any multiple of opponents who may or not be protecting the killer.

CLICK TO SEE MORE >
UPLOADING…

As mentioned afore, the Callidus Temple offers its assassins numerous weapons and equipment to choose from. These include, but are not limited to:
    C’tan Phase Sword
    Neural Shredder
    Polymorphine Injectors
    Poisoned Blades
    Syn-Skin
    Combat Armour
    5 Blind Grenades
    Medi-kit
    Rappelling Line and Rope

Note well, if Polymorphine is used on a target who hasn’t conditioned their body and mind for use of the drug, the effects can be devastating, as their body alters of its own accord.

Officio Assassinorum Status Report
FILE NO: ASS/EVE1987
SUBJECT: D’jar Kranor
PREVIOUS RECORD:
    Duetch VI M41.121.10.27T
    Eaet IV M41.178.12.31T
    Crator M41.213.04.20T
    Zanzibar V M41.238.03.05

TEMPLE: Eversor Temple, 1st Class….. CLICK TO SEE MORE >
UPLOADING…

The Eversor Temple is the most gruesome of the Officio Assassinorum Temples. Specialising in shock and terror tactics, an activated Eversor Assassin is a chilling site to behold. To be utilised only in the most pressing of situations, the Eversor is a plain example of the Emperor’s Retribution on those who go against His Name, and fear his wrath. The methods used are neither subtle nor concealed, and an Eversor Assassin leaves only destruction in his wake. These assassins are normally used against rebel governors who plan to move against the Imperium with large bodies of troops, which could prove costly in resources and man-power to overcome. Eversor Assassins are expected to deal with large numbers of enemies in combat at one time, and expected to utilise this aspect of their training.

Eversor Assassins are trained to be completely ruthless and unfeeling – completely dedicated to the Imperium. Every single assassin from the Temple has been genetically altered and engineered to be a super-human killing machine, bodies driven beyond normal levels by genetic modifications and bionical improvements, they use a range of combat drugs to further enhance their metabolisms, and alter the assassins mind to that of a psychopath. However, a large number of these drugs are highly addictive. Without them the assassin’s body would die, but with them he is turned into a nearly unstoppable killing machine. The end result is that the assassin becomes addicted to killing itself, and as such has to be contained in a cryogenic state when not deployed in the field. The assassin may spend several years, possibly centuries in this state, and awake without feeling any time passed at all.

CLICK TO SEE MORE >
UPLOADING…

Eversor Assassins are equipped with a large number of weapons with which to complete their assignments, as well as being trained to use nearly any weapon they may come across. This includes, but is no means limited to…

    Neuro-Gauntlet
    Executioner Pistol
    Sentinel Array
    Skull Mais
    Syn-Skin
    Combat Armour
    5 Blind Grenades
    5 Melta Bombs
    Power Sword
    Advanced Secondary Bionic Heart and Lungs
    Stimm-Gland Implants with ‘Slaught, Psychon and Spur
    Injector Implants with Barrage
    Terminus Gland

Please note, the drugs contained within the assassin’s body are all in constant tension. They resist reacting with each other due to a range of bio-implants and counter-drugs, but if the assassin falls then the safeguards collapse, resulting in a violent explosion, causing the assassins body to spontaneously combust.

Officio Assassinorum Status Report
FILE NO: ASS/CUL3957
SUBJECT: Slindo Graft
PREVIOUS RECORD:
    Bloanore IV M41.269.10.27T
    Restan II M41.275.12.31T
    Cantide I M41.278.02.19T

TEMPLE: Culexus Temple, 2nd Class….. CLICK TO SEE MORE >
UPLOADING…

The Culexus Temple is unique in the fact that, unlike all the other Temples, it recruits not based on ability, but on a natural phenomenon. All Culexus Assassins are Pariahs; they have no presence in the Warp. They are, to all intents and purposes, soulless. Those who are cursed with this are born so at birth. There is no known way to become or reverse a Pariah, and it is unknown why selective individuals are born this way. It is not a hereditary trait, and there is no known correlation between being exposed to a Pariah shortly after conception, so it appears the curse is not contagious in any way. Experiments have shown that there are no abnormalities located anywhere in the genes, and no sensible theory has yet been contracted.

Although a curse, there can be useful side effects. Normal people feel a natural mistrust towards Pariahs, which makes it difficult for them to socialise. Most do not even know they are affected. However, a Pariah who is discovered by the Inquisition is often used to combat the threat of enemy psykers, or, if worst comes to worse, daemonic forces. Having no presence in the Warp, Pariahs cannot be affected by psychic powers in anyway thus rendering them immune to mental harm from these dread foes.

Those Pariahs who find their way into the Culexus Temple spend hours on end concentrating to further refine their unique abilities. They utilise a device known as an Animus Speculum, which has the ability to discharge negative blasts of energy, which build up when around psykers. With this device, the negative presence of the normal Pariah is amplified, and most people can barely stand to remain in a room with such a creature.

CLICK TO SEE MORE >
UPLOADING…

In addition to the Animus Speculum, adepts of the Culexus Temple use a variety of wargear.
    Animus Speculum
    Amplified Claws
    Syn-Skin
    Combat Armour
    5 Blind Grenades
    5 Pysk-Out Grenades


+++UPLOAD COMPLETE+++
NO MORE UNREAD FILES


VIEW ANOTHER FILE? …

LOGGING OFF>
-----------------------------------------------------


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Punishment leads to Fear. Fear leads to Obedience. Obedience leads to Freedom. Therefore, Punishment leads to Freedom.
Ave Dominus Nox


A Fronte Praecipitium a Tergo Lupi
Blood Bowl
Scraping the Barrel
A Tale of Four Swords
Passion
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PostPosted: Wed Mar 22, 2006 7:44 pm    Post subject: Reply with quote

Nice. Smile
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PostPosted: Thu Mar 23, 2006 4:29 am    Post subject: Reply with quote

This seems to be shaping up into a rather complex storygame. Smile When the actual chapters with decision points begin, will we assume the role of Inq. Kharn or of one of the companions from the temples? Just wondering how that will work.

I'm interested in how this will all weave together. It would seem that each will take out their assigned targets individually...although working as a team to aquire the targets.

*waits for target info and the first chapter*

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PostPosted: Thu Mar 23, 2006 10:35 am    Post subject: Reply with quote

If we ever get to normal chapters... Wink

Well it was more informative at least, though you could have just linked us to something to explain what Imperial Assassins are.

*sits and waits patiently*
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PostPosted: Thu Mar 23, 2006 10:42 am    Post subject: Reply with quote

If this gets as complex as it appears to promise then I'm going to appreciate the information being posted here like it is.
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PostPosted: Thu Mar 23, 2006 10:43 am    Post subject: Reply with quote

*laughs at Solie's first comment* I am sure Lordy here will to those chapters soon enough.

I liked reading about each of the different temple abilities. All unique.

Hope to see more. Cool

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PostPosted: Thu Mar 23, 2006 4:23 pm    Post subject: Reply with quote

I forgot to add, if anyone wants any further information on what any of the equiment is for just ask. This section is from the view of an Inquisitor afterall, and he would already know the full details.
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PostPosted: Thu Mar 23, 2006 5:01 pm    Post subject: Reply with quote

I am enjoying the 'Thought for the day' Very Happy
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PostPosted: Thu Mar 23, 2006 5:46 pm    Post subject: Reply with quote

We'll be seeing more words from the Inquisition later, never fear.
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PostPosted: Thu Mar 23, 2006 8:41 pm    Post subject: Reply with quote

*laughs* Whenever I hear the word Inquisition, it reminds of the Spanish Inquisition in Monty Python. Those crazy people dressed in red gowns, and caps...Three of my friends did them for Halloween this year...ran around school pushing a chair, and waving a thick book (I think it was one of the volumes of the Oxford English Dictionary. Very Happy )

Totatlly off-topic I know, but had to make mention of it.
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PostPosted: Fri Mar 24, 2006 1:18 am    Post subject: Reply with quote

*grin* Great sketch that. But I don't think 'Kharn' is anything like those jolly fellows... Wink Very Happy
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PostPosted: Fri Mar 24, 2006 2:13 pm    Post subject: Reply with quote

Yeah, I knew that. Wink

We have yet to truly see the character's personality. So far, there has only been a pretty much a story of the main character receiving information through letters. Not even a reaction from the character is mentioned. I guess we just have to wait and see.

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PostPosted: Sat Mar 25, 2006 3:03 am    Post subject: Reply with quote

well I am enjoying this one so far.
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PostPosted: Sat Mar 25, 2006 7:17 am    Post subject: Reply with quote

No, Kharn would be more like the sort of Spanish Inquisitor - or even Imperial Inquisitor - who goes

"You look like a heretic - burn. You haven't paid your taxes - burn. I don't like your attitude - burn."
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PostPosted: Sun Mar 26, 2006 10:34 am    Post subject: Reply with quote

Good to hear that about the Kharn, Lordy. Not much of a thinker is he. A very decisive person, good and bad for some people. And unfortunately, Kharn seems to like to be the cause of the bad aspect.
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PostPosted: Wed Apr 05, 2006 6:44 pm    Post subject: Reply with quote

INQUISITIONAL ACCESS PORTAL: M41.282.09.15T

PLEASE ENTER YOUR AUTHORITY CODE > ***** *** ****

VALIDATING…

WELCOME: INQUISITOR KHARN.INQ/SIC=7563

YOU MAY PROCEED >

THOUGHT FOR THE DAY: ONLY THOSE THAT PROSPER CAN TRULY JUDGE WHAT IS SANE.

++ INCOMING DATA-SCRIPT FROM INQUISITOR LORD FALREK
One Attached File


Hail Brother. You have should by now rendezvoused with your latest associates. As I’m sure you are beginning to grow impatient with waiting idly for instructions. I’m sure it will satisfy you to discover that the information you require on your targets is contained with this data-script. Remember, the secondary targets must be eliminated before you can move on the Baron, otherwise their combined defensives will prove to be unsurpassable. We expect to hear from you within two weeks, confirming the completion of your assignment.

Lord Falrek
Inquisitorial Servant
DATA-SCRIPT ENDS++

+++ONE UNREAD FILE+++


AUTHORITY CODE REQUIRED CODE > ***** *** ****

VALIDATING…

WELCOME: INQUISITOR KHARN.

YOU MAY PROCEED >

PRIMARY TARGET

NAME: Baron Drano Cumshulk
RANK: Governor of Telxic, Eighth Planet of the Hytti Sector.
CURRENT LOCATION: Believed to inhabit the city of Trands, which is on Hetph, the main continent of Telxic. His exact location is unknown, though it is likely to be easy to locate when on ground.
SEX: Male
AGE: 39 Terran.
DESCRIPTION:
    HEIGHT: 203cm.
    WEIGHT: 93.7kg.
    EYES: Blue 18.
    HAIR: Blond 08. 03.7cm.
    SKIN: White 73.


BIOGRAPHY: Like all the Cumshulk family, Baron Drano wears richly decorated clothes, along with his symbols of rank. A giant of a man, nearly a full head over most of his contemporise, Baron Drano used to be highly respected by the Imperium, his taxes were always paid on time and in full, often paying more than the expected 40%. This changed ten years ago, when without warning the tax payments dried up and stopped. Assuming a poor harvest, or a trouble in transit, the Council Members of the Hytti Sector allowed it to slip past without remark. After consecutive similar lapses, an investigator was sent to Telxic to discover the cause of the break in payment. Just one year later, the Hawk Ships of Telxic attacked Knine, over-running the planet within days. When the Council attempted to intervene, they discovered an over-whelming Armada arranged against them, ranging from the nimble Hawk Ships to the powerful Vultures Craft. Located in Du-Ge, the first planet, the Council were able to continue to broadcast messages to the Imperium for almost a year, before they too were conquered.

SECONDARY TARGET A

NAME: Count Iblou Cumshulk
RANK: Governor of Du-Ge, First Planet of the Hytti Sector.
CURRENT LOCATION: Iblou City (renamed from Getifex shortly after the invasion). The City is in Palas, where the Council used to be held.
SEX: Male
AGE: 35 Terran.
DESCRIPTION:
    HEIGHT: 197cm.
    WEIGHT: 89.3kg.
    EYES: Blue 37.
    HAIR: Blond 48. 00.5cm.
    SKIN: White 57.


BIOGRAPHY: Count Iblou is the younger brother of Baron Drano, and has always lived in awe of his elder brother. While on Telxic, he was given command of the planets PDF (Planetary Defence Force) and has no qualms about sacrificing honest citizens of the Imperium to fuel his labour force. Viewing humans as merely a renewable resource, he was targeted for assassination by the Death Cult Lystartus Ret (Emperor’s Arm in the Terran Tongue) shortly before the invasion of Knine. Obviously it was a failure.

KNOWN FORCES: Count Iblou has always relied on vast numbers of infantry rather than highly advanced technology such as mechanised transports. It is expected that he will have large numbers of escorts surrounding him, each perfectly willing to give their life rather than allow him to come to harm.

SECONDARY TARGET B

NAME: Countess Claudia Cumshulk.
RANK: Governor of F’ra, Third Planet of the Hytti Sector.
CURRENT LOCATION: Frast Palace, located in the Sau Desert.
SEX: Female
AGE: 47 Terran.
DESCRIPTION:
    HEIGHT: 147cm.
    WEIGHT: 71.9kg.
    EYES: Blue 01.
    HAIR: Blond 01. 74.6cm.
    SKIN: White 10.


BIOGRAPHY: The Countess is the Baron’s only sister, and is the Supreme Commander of Military Forces on Telxic. Reports say she has grown increasing paranoid over the last few years, and now only allows her most trusted advisors to approach within a hundred metres of her. She remains in her palace, secure in the knowledge that none who are unknown to her guards can approach.

KNOWN FORCES: Isolated in her throne-room, Claudia has nonetheless a large retainer of loyal forces at her disposal. She only allows her must trusted servants to accompany her, and only leaves the palace on the rare occasions she is summoned to Telxic to consult with her younger brother Baron Drano.

SECONDARY TARGET C

NAME: Vice-Count Zarcoff Cumshulk.
RANK: Governor of Tratoro, Sixth Planet of the Hytti Sector.
CURRENT LOCATION: Believed to be in orbit around the planet, on what was known as the Regalus Imperi, but is know called the Sept Nox. This is an experimental Phoenix Class Battle-Cruiser, specially modified by the Vice-Count.
SEX: Male
AGE: 21 Terran.
DESCRIPTION:
    HEIGHT: 188cm.
    WEIGHT: 91.9kg.
    EYES: Blue 54.
    HAIR: Blond 28. 04.5cm.
    SKIN: White 87.


BIOGRAPHY: The son of an illicit pairing between Baron Drano and his sister Claudia, Zarcoff spent most of his life locked away in one of the many spires of Trands. When his brother became Baron he was released, and joined the military forces of Telxic. He swiftly showed an adeptness with piloting of all forms, and rose to Commander of the Navy (helped no doubt by his mother). He was given command of the gaseous planet of Tratoro, which has only 10% of stable landmass.

KNOWN FORCES: As Commander of the Navy, he can field an impressive array of firepower to direct at any target. However, due to his location aboard the Sept Nox this advantage may well come to naught. The Sept Nox itself contains over a million crewmembers, though the majority of which are nothing more than press ganged individuals, with no real loyalty to the Vice-Count.

SECONDARY TARGET D

NAME: Sir Ragnar Desto von Cumshulk.
RANK: Governor of Knines, Ninth Planet of the Hytti Sector.
CURRENT LOCATION: The City of Styx, located underwater in the ocean of Platurs. The strong pressure caused by the oceanic build up reportedly enhances pyskic abilities, though this is as yet unconfirmed.
SEX: Male
AGE: 40 Terran.
DESCRIPTION:
    HEIGHT: 198cm.
    WEIGHT: 85.9kg.
    EYES: Green 24.
    HAIR: Black 68. 44.1cm.
    SKIN: White 01.


BIOGRAPHY: Ragnar Desto is the elder brother of Eta Desto, Baron Drano’s wife. His sister’s marriage to the Baron greatly boosted his own personal power, elevating his status to a par with the other family members. There have been reports of the Desto family having pyskic abilities for many years now, but whenever a Black Ship went through the Sector and an Interrogator was sent to investigate, they always managed to meet with an accident. Ragnar’s location on this near aqua planet does seem to prove the rumours, though it does not verify it with certainty.

KNOWN FORCES: Nothing is known about the inhabitants of Knines, other than their unique aquatic lifestyle. It is unknown whether or not any of the natives have been recruited to join him, or whether they are being used as slave labour.

+++UPLOAD COMPLETE+++
NO MORE UNREAD FILES


VIEW ANOTHER FILE? …

LOGGING OFF>
-----------------------------------------------------
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PostPosted: Wed Apr 05, 2006 6:46 pm    Post subject: Reply with quote

And look, this one has a decision point.

Just how should Kharn allocate the assassins under his command? Sending who to which target.

There isn't time to take each one out individually, and all the the secondary targets must be removed before the attempt on the Baron can begin.
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PostPosted: Wed Apr 05, 2006 8:26 pm    Post subject: Reply with quote

Hmm an interesting family tree we have here.

Alright, strategy. Four targets, four assassins.

For Claudia, we need some infiltration tactics, so the Callidus Temple assassins would work best.

Count Iblou is going to need a little force when it comes to his loyal guards thus the Eversor assassins is the most logical choice when a little persuasion is needed.

Taking on Ragnor is difficult since we know so little about his world. My instinct first told was the Vindicare, but I think it is better for our souless friends the assassins of Culexus deal with him.

That leaves the Vindicare to deal with the Vice-Count Zarcoff.

I am guessing all four will go after the primary target once the secondary ones are out of the game.

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PostPosted: Wed Apr 05, 2006 9:43 pm    Post subject: Reply with quote

Um, this needs thinking about, I will come back to it when I have more time.
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PostPosted: Thu Apr 06, 2006 5:24 am    Post subject: Reply with quote

Remember, dealing with the guards is not necessarily important. For Count Iblou it may be possible to either circumnavigate them, or go through them.
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How should Mortias try to assassinate the Count?
Find a sniping posistion from a building above the Square, and take him out from there?
42%
 42%  [ 3 ]
Mingle with the crowd, and use the mass of people to conceal yourself while taking the shot?
14%
 14%  [ 1 ]
Infiltrate the Count's Headquarters, and lay in wait for him there?
14%
 14%  [ 1 ]
(Author only option, please do not vote)
28%
 28%  [ 2 ]
Total Votes : 7
Who Voted: Chinaren, ethereal_fauna, LordoftheNight, Lordy, Ravenwing, Solomon Birch

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