|
|
|
|
|
Author |
Message |
Geek_girl72 Respected Citizen
Joined: 19 Jul 2005 Topics: 31 Posts: 810 Location: Earth, The Universe Items Legends
Fables
0 Strata-gems
|
Posted: Sun Feb 28, 2010 12:12 pm Post subject: Elder Scrolls 4 |
|
|
OBLIVION ROCKS!!!!! _________________ "My candle burns at both its ends, it will not last the night;
But ah, my foes, and oh, my friends, it gives a lovely light!"
-Edna St. Vincent Millay
Whodunnit?On hold till further notice
I Don't Believe in Fate: Chapter 13 is now released
Lost n' Spacey On hold till Further Notice
(\__/)
(='.'=)This is Bunny. Copy and paste Bunny
(")_(")into your signature to help him gain world domination.
|
|
Back to top |
|
|
|
|
|
|
|
|
|
|
Author |
Message |
Kalanna Rai Assassin for Hire
Joined: 21 Jan 2006 Topics: 173 Posts: 3102 Location: The Frozen North Items Legends
Fables
2897 Strata-gems
|
Posted: Sun Feb 28, 2010 10:13 pm Post subject: |
|
|
Actually, while it has several advances in gameplay/mechanics and a few very nice new features, it falls short in several areas compared to Morrowind.
Positives: I loved the new fast travel system, loved the introduction of horses. I thought it was a nice touch to make you unable to sell stolen goods to honest merchants, you had to be a thief and use fences. I of course liked the update in graphics and the fact that block/yield were now easier to use.
Negatives: Nixing the skill requirements to advance in guilds/factions was a very unsatisfying thing for me as it meant that my heavy armor wearing axe wielding Nord was able to become Archmage with very little effort on my part. Also, the main quest didn't really feel like an accomplishment once I'd beaten it. Unlike in Morrowind, where you really had to work for it, in Oblivion it was all hack and slash mayhem. It was extremely easy to complete if you were a vampire with high stealth and marksman...almost cheap even with the difficulty slider pushed into the red.
Win of the Game: The Dark Brotherhood was a lot more fun than the Morag Tong. The missions were varied, even if it was killing someone every time, and it was always interesting to get the bonuses. Such as sneaking into the imperial prison without being spotted, not just running as fast as you could and praying the guards didn't manage to kill you first.
Fail of the Game: The 'level with you' feature that meant that the monsters and loot were scaled to your level. If you were level one, you had no chance of finding anything worthwhile and all the magic items were inevitably weaker than they would have been had you completed the quests at a higher level. _________________ "It's not just about living forever...the trick is living with yourself forever..."
"Music makes you braver."
|
|
Back to top |
|
|
|
|
|
|
|
|
|
|
Author |
Message |
The Meaning Of Fear Respected Citizen
Joined: 06 May 2006 Topics: 13 Posts: 980 Location: In a deep, dark corner of the universe, plotting. Items Legends
Fables
0 Strata-gems
|
Posted: Sun Feb 28, 2010 11:10 pm Post subject: |
|
|
Heh, max sneak is broken as.
Oblivion feels much more rewarding after the game's main quest lines are officially over, i.e. when you start smacking everything into smithereens in single hits. _________________ Cherish all your memories, even the bad ones, for they are what makes you who you are.
Doors to the truth, an SG where a boy is propelled into worlds he is unfamiliar with. He crosses many worlds, and sees many things that force him to throw away his innocence, once, and for all. Fourth Chapter, out for viewing!
|
|
Back to top |
|
|
|
|
|
|
|
|
|
|
Author |
Message |
LordoftheNight Revered IFian
Joined: 11 Aug 2005 Topics: 41 Posts: 5276 Location: Hell Items Legends
Fables
20 Strata-gems
|
Posted: Tue Mar 02, 2010 11:29 pm Post subject: |
|
|
I found that the game just took too long. I set off with the intention of doing everything, but eventually decided that enough was enough, and just finished blitzing the main storyline. In comparison, I loved Fallout 3 (essentially Oblivion in the future) the whole way through, and keep getting tempted to start yet another new character.
The downsides of ESIV were - in my opinion - the lack of RP elements. There were very few quests where you actually had an option about how to complete them - the methods could chance, but the outcomes were always the same. Enemies also seemed scaled very strangely at points. Half the time they were simply annoying that had to be pushed through/killed to complete each quest, but didn't pose any danger to you, yet every now and then (Oblivion Gates mainly IIRC) there were enemies who could kill you single-handedly if you weren't careful. _________________ Punishment leads to Fear. Fear leads to Obedience. Obedience leads to Freedom. Therefore, Punishment leads to Freedom.
Ave Dominus Nox
A Fronte Praecipitium a Tergo Lupi
Blood Bowl
Scraping the Barrel
A Tale of Four Swords
Passion
|
|
Back to top |
|
|
|
|
|
|
|
|
|
|
Author |
Message |
PilgrimSoul Resident
Joined: 07 Apr 2010 Topics: 4 Posts: 56
Items Legends
Fables
0 Strata-gems
|
Posted: Fri May 07, 2010 5:27 pm Post subject: |
|
|
I've beat Oblivion a few times, and I like it, but I much prefer some of the newer Rpgs on the Xbox 360.
Oh, random fact: Did you hear about the study showing video games could help treat children with ADD? _________________ "For still there are so many things that I have never seen.
In every leaf, in every spring, there is a different green." -Tolkien
|
|
Back to top |
|
|
|
|
|
|
|
|
|
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
|
|
|
|
|